The Battle Royale Naraka: Bladepoint will be the first game developed in Unity that will have support for DLSS

In a few days anyone will have the opportunity to join the massive battles of Naraka: Bladepoint, the Battle Royale of 24 Entertainment, thanks to its open beta, but the game has been in the news recently for another reason after an agreement reached by those responsible with Nvidia.

Exactly what they have communicated is that it will be the first game developed with Unity that will have support for Nvidia’s DLSS technology. In addition, this same can be verified by anyone who enters the trial version that will start in a few days, because it will already be available by then.

As you can see in the video above these lines, it is a technology in charge of improving and offering greater stability in fps even if higher graphic settings or a higher resolution are established, even in 4K. In turn, the images will also be sharper and will help less powerful computers to run the game with higher resolution.

Of course, for this you need a graphics card from Nvidia that is compatible with DLSS technology. Therefore, the only ones that allow this possibility to be enabled are those that correspond to series 20 and 30, which will be good news for all those who have one of them in your possession.

In The Battle Royale Naraka: Bladepoint, up to 60 players will gather at the same time in a huge stage with an oriental setting and through which they will move at full speed with the help of hooks. At the same time you will also have to fight against imposing enemies, something that anyone can check when the open beta takes place from April 23 to 25, which you can sign up for on their product page on Steam.

The Battle Royale Naraka: Bladepoint
The Battle Royale Naraka: Bladepoint

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