A few days ago we learned that the next-gen consoles game ‘Call of Duty: Black Ops Cold War’ was going to need a whopping 250 GB of disk space in its version for PCs and if you wanted to play in ‘Ultra RTX’ quality. That figure is a (debatable) new record for a series that is also famous for the disk resources it consumes in its various installments, and many wondered what would happen to its version for consoles.
Now we know: this game will occupy about 135 GB in the initial installation on Xbox PS5 Series and S / X . That data makes the advanced SSD units of these consoles tremble, which are ultra-fast but have a certainly limited capacity for the times. Those who own an Xbox Series S with a 500GB drive face an even bigger problem.
A game that puts SSD drives in PS5 and new Xbox in a tight spot
Activision already “scared” us with those 250 GB that will be necessary to take full advantage of the game on super powerful PCs, but the storage needs on consoles had not yet been published.
Now we know that data , and this is the space that will be necessary to install ‘Call of Duty: Black Ops Cold War‘ on the different consoles where it will be available on November 13:
- PlayStation 4 : 95 GB
- PlayStation 5 : 133 GB
- Xbox One : 93 GB
- Xbox Series X / S : 136GB
The figure is somewhat lower for current consoles, but it rises significantly in new generation consoles, which precisely are a bit short of storage , at least as far as capacity is concerned.
In all these consoles, the actual capacity available to the user is actually less, and this game will eat up 18% of the space on a PS5, 17% of an Xbox Series X and, attention, 37% of the capacity available on the Xbox Series S if we trust the data that has been published on the available space in each of the next-gen consoles.
It is precisely the Xbox Series S that suffers the most by having a unit of only 512 GB (in which the user, we insist, will only have part of that space available), and that makes it clear that in these consoles having many games Latest generation installed at the same time can be a problem .
In fact, things may get worse in the future, because in games like ‘Call of Duty’ it is normal to receive patches, DLCs and updates that make that space even greater.
Next-gen consoles storage has a clear problem
It is something that we had already warned when talking about the storage systems of the new consoles. The transfer rates of these units are amazing and allow up to 9 GB / s in the case of the PS5 (4.8 GB / s in the Xbox) in reading compressed data, but all the advantages of these systems are seen compromised by a limitation: the space that users will have.
What happens to these drives is what happens to any disk or SSD that is advertised and sold online and in stores: a respectable fraction must be subtracted from the capacity shown by the manufacturer . As we discussed , this is due to the way the “giga” prefix is advertised, but also due to the use of hidden partitions and the space occupied by operating space.
The new generation consoles will have a clear problem here, because these SSD units, as fast as they are, have a space available for the user that is clearly less than the capacity mentioned in all the press materials and in the data that shown when purchasing consoles:
- PS5 (825 GB): user will have access to 768 GB
- Xbox Series X (1TB) – User will have access to 802GB
- Xbox Series S (512GB) – User will have access to 364GB
The solution here is to use external drives as “storage rooms” in which to store games that we do not play temporarily but want to have available quickly.
Since new generation games that want to take advantage of the capabilities of these consoles will only be able to work if they reside on the main SSD or auxiliary cards (but not USB drives), the idea here is to have the game on the main unit while we play to it, and if we need space on that drive for a new game, move games like the latest ‘Call of Duty’ to that external drive .
That will allow us not to have to download the game again when we want to enjoy it, and reinstalling it on the main unit will be much faster than downloading it again. In Xbox we can also choose to buy 1 TB SSD expansion cards , but with the cost that many may prefer the first option.
The problem is evident for the next-gen consoles, especially in an era in which video games increasingly occupy more and it is quite normal to see how these games exceed 100 GB of disk space required. You will have to get used to it.