Google Stadia has finally arrived to iOS officially that was limited to browser

They announced it a month ago and it is finally official, Google Stadia is now available on the iOS devices iPhone and iPad. Not in the way that Google would like, due to Apple’s limitations and its standards with the App Store, the streaming video game service has had to be implemented through an app in the browser and not with a native app.

One year after the official launch on Android, Google Stadia finally makes its debut on Apple mobile devices as well. Any user of Google Stadia in its free or paid version with Stadia Pro will be able to access the game library and especially play from an iPhone or iPad.

The free version of Google Stadia offers games totally free and without restrictions. At the moment ‘Destiny 2’ and ‘Super Bomberman R’ are included, surely we will see more in the future. Beyond the limited catalog, this free version offers anyone the opportunity to test Google Stadia in the browser with just having a Google account and without major complications. Ideal to check how the gameplay is before jumping to the payment plan.

The web application works without apparent problems, as long as we take into account that it is a browser and a touch device. Although it is advisable to bet on an external console control, it is also viable to use touch controls. The other requirement, of course, is to have a good Internet connection since they are games that are literally played in streaming.

As it is not an app but a web app in the browser, it is not accessed directly but through the browser (Safari, Chrome or whatever). However, it is possible to create a shortcut on the home screen that places an icon similar to that of apps. To do this you have to go to the Safari share menu with the Stadia website open and select “Add to home screen”. With this we will have the Stadia icon and its name along with the rest of the apps.

Google Stadia faced with restrictive stores, Progresive Web Apps for iOS

These browser complications are not due to anything other than Apple’s App Store policies when publishing games and applications. The rules specifically state that it is not possible to distribute applications that offer remote access to other games or apps that run in the cloud. The reason for Apple is that they cannot control the content in these games (sexual, violent or any other kind), thus being able to violate the rest of their rules.

However, there is no control over the Internet and the doors that a browser opens. Google has followed the same steps that we have seen in Microsoft xCloud , NVIDIA GeForce and Amazon Luna. Of course, Apple says that in reality the services may be available, but with their conditions.

Via | Google

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